%f5f5dc ^000088Reward Item!!^000000 There are different types of Reward items in each battle field. Bravery type of reward items are able to get from Tiera Battles. (Bravery: ) Valor type of reward items are able to get from Flavian Battles. (Valor: ) The type of reward items and quantities will be displayed inside parenthesis. No distinguished reward items could be considered as same items. ^ff0000[Dagger]^000000 ^008040Assassin Damascus(Bravery:100)^000000 A dagger that is specialized for assassination and killing humanoids. STR + 1, AGI + 1, Indestructible. Increases Physical Attack Strength to Demihuman monster by 75%. Ignores physical defense from Demihuman monster by 20%. If worn by Ninja, Rogue, Stalker Class characters, it adds MATK + 15% Weapon Class: ^777777Dagger^000000 Attack Strength: ^777777120^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Novice,Swordman,Mage,Archer,Merchant,Thief Classes,Soul Linker,and Ninja^000000 ^008040Assassin Damascus(Valor:100)^000000 A dagger that is specialized for assassination and killing humanoids. STR + 1, AGI + 1, Indestructible. Increases Physical Attack Strength to Demihuman monster by 75%. Enchants compounded weapon with the Occult Impaction skill effect for 6 sec when attacking and synchronizing the weapon by a certain rate. If worn by Ninja, Rogue, Stalker Class characters, it adds MATK + 15% Weapon Class: ^777777Dagger^000000 Attack Strength: ^777777120^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Novice,Swordman,Mage,Archer,Merchant,Thief Classes,Soul Linker,and Ninja^000000 ^ff0000[One Handed Sword]^000000 ^008040Gladiator Blade(Valor:100)^000000 A sword favored by gladiator, it is especially designed for battles against humanoids. STR + 1, Dex + 1, Indestructible. Increases Physical Attack Strength to Demihuman monster by 75%. Ignores physical defense from Demihuman monster by 20%. Weapon Class: ^777777One Handed Sword^000000 Attack Strength: ^777777115^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Novice,Swordman,Merchant,Thief Classes,and Ninja^000000 ^008040Gladiator Blade(Bravery:100)^000000 A sword favored by gladiator, it is especially designed for battles against humanoids. STR + 1, Dex + 1, MATK + 10%, Indestructible. Increases Physical Attack Strength to Demihuman monster by 75%. Weapon Class: ^777777One Handed Sword^000000 Attack Strength: ^777777115^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Novice,Swordman,Merchant,Thief Classes,and Ninja^000000 ^ff0000[Spear]^000000 ^008040Assaulter Spear(Bravery:100)^000000 A specialty spear made for charge at the enemy¢¥s position. Especially it designed for battles against humanoids. STR + 2, Indestructible. Increases Physical Attack Strength to Demihuman monster by 95%. Ignores physical defense from Demihuman monster by 20%. Increases Attack Speed by 20% if worn by Crusader, Paladin. Weapon Class: ^777777Spear^000000 Attack Strength: ^77777760^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Swordman Class^000000 ^ff0000[Rod]^000000 ^008040Warlock's Magic Wand(Bravery:100)^000000 A Rod that has been modified for brave magicians who against the enemies in the battle field. Especially it designed for battles against humanoids. MATK + 15%, INT + 4, Dex + 3, Indestructible. Ignores magic defense from Demihuman monster by 25%. Enable a 5% chance to inflict the Stun effect when magical attacking. Weapon Class: ^777777Rod^000000 Attack Strength: ^77777770^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Mage,Acolyte,Soul Linker^000000 ^008040Warlock's Battle Wand(Valor:100)^000000 A Rod that has been modified for brave magicians who against the enemies in the battle field. Especially it designed for battles against humanoids. MATK + 15%, INT + 3, Dex + 3, Indestructible. Increases Magic Damage against Demihuman monsters by 15%. Enable a 5% chance to inflict the Stun effect when magical attacking. Weapon Class: ^777777Rod^000000 Attack Strength: ^77777770^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Mage,Acolyte,Soul Linker^000000 ^008040Strong Recovery Wand(Bravery:100)^000000 A Rod that is intended to heal people in the battle. It gives special treatment for serious wound. MATK + 15%, Indestructible. Increases Recovery Rate of the Heal, Sanctuary by 14% when they are cast by the wearer. Restores 5 SP by every 10 sec. Weapon Class: ^777777Rod^000000 Attack Strength: ^77777770^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Mage,Acolyte,Soul Linker^000000 ^008040Speedy Recovery Wand(Valor:100)^000000 A Rod that is intended to heal people in the battle. It has been optimized to heal more rapidly. MATK + 15%, INT + 3, Dex + 2, Indestructible. Reduces Cast Delay by 15%. Restores 5 SP by every 10 sec. Weapon Class: ^777777Rod^000000 Attack Strength: ^77777770^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Mage,Acolyte,Soul Linker^000000 ^ff0000[Mace]^000000 ^008040Battlefield Morning Star(Valor:100)^000000 A deadly mace that is usually worn by the best fighter, it seems to be capable to give damage through enemy's armor. Especially it designed for battles against humanoids. STR + 1, Dex + 1, Indestructible. Increases Physical Attack Strength to Demihuman monster by 75%. Ignores physical defense from Demihuman monster by 20%. Weapon Class: ^777777Mace^000000 Attack Strength: ^777777105^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Novice,Swordman,Merchant,Acolyte^000000 ^008040Battlefield Morning Star(Bravery:100)^000000 A deadly mace that is usually worn by the best fighter, it seems to be capable to give damage through enemy's armor. Especially it designed for battles against humanoids. STR + 1, Dex + 1, Indestructible. Increases Physical Attack Strength to Demihuman monster by 75%. Enable a 50% chance to inflict the Stun effect for 6 sec when attacking and synchronizing the weapon by a certain rate. Weapon Class: ^777777Mace^000000 Attack Strength: ^777777105^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Novice,Swordman,Merchant,Acolyte^000000 ^ff0000[Musical Instrument]^000000 ^008040Battlefield Guitar(Valor:100)^000000 A guitar which is created to encourage their armies in the battle. It looks useful for battles against humanoids. Dex + 2, Indestructible. Increases Physical Attack Strength to Demihuman monster by 95%. Ignores physical defense from Demihuman monster by 20%. Weapon Class: ^777777Musical Instrument^000000 Attack Strength: ^77777750^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Bard^000000 ^008040Battlefield Guitar(Bravery:100)^000000 A guitar which is created to encourage their armies in the battle. It looks useful for battles against humanoids. Dex + 2, Indestructible. Increases Physical Attack Strength to Demihuman monster by 95%. Increase Damage of Arrow Vulcan by 20%. Weapon Class: ^777777Musical Instrument^000000 Attack Strength: ^77777750^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Bard^000000 ^ff0000[Whip]^000000 ^008040Battle Lariat(Valor:100)^000000 A specialized whip made for battles against humanoids, this whip is strong enough to cut the flesh. Dex + 2, Indestructible. Increases Physical Attack Strength to Demihuman monster by 95%. Ignores physical defense from Demihuman monster by 20%. Weapon Class: ^777777Whip^000000 Attack Strength: ^77777750^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Dancer^000000 ^008040Battle Lariat(Bravery:100)^000000 A specialized whip made for battles against humanoids, this whip is strong enough to cut the flesh. Dex + 2, Indestructible. Increases Physical Attack Strength to Demihuman monster by 95%. Increase Damage of Arrow Vulcan by 20%. Weapon Class: ^777777Whip^000000 Attack Strength: ^77777750^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Dancer^000000 ^ff0000[Book]^000000 ^008040Battle Strategy Book(Bravery:100)^000000 A battle field book written by the ancient strategist who is from a far east country. It is still being studied by many militarists. STR + 2, INT + 1, MATK + 15%, Indestructible. Increases Physical Attack Strength to Demihuman monster by 75%. Ignores physical defense from Demihuman monster by 20%. Weapon Class: ^777777Book^000000 Attack Strength: ^77777790^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Priest,Sage,Taekwon Master^000000 ^008040Battle Strategy Book(Valor:100)^000000 A battle field book written by the ancient strategist who is from a far east country. It is still being studied by many militarists. STR + 1, INT + 2, MATK + 15%, Indestructible. Increases Physical Attack Strength to Demihuman monster by 75%. Ignores magic defense from Demihuman monster by 25%. Weapon Class: ^777777Book^000000 Attack Strength: ^77777790^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Priest,Sage,Taekwon Master^000000 ^ff0000[Knuckle]^000000 ^008040Battle Fist(Valor:100)^000000 Battle Gloves used by combatant in the battle field. Its wearer is never exhausted because it brings unlimited powerful strength once worn it. STR + 2, AGI + 1, Indestructible. Increases Physical Attack Strength to Demihuman monster by 95%. Ignores physical defense from Demihuman monster by 20%. Each physical attack adds the chance of auto casting Zen skill. Weapon Class: ^777777Claw^000000 Attack Strength: ^77777730^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Priest, Monk^000000 ^008040Battle Fist(Bravery:100)^000000 Battle Gloves used by combatant in the battle field. Its wearer is never exhausted because it brings unlimited powerful strength once worn it. STR + 2, INT + 1, Indestructible. Increases Physical Attack Strength to Demihuman monster by 95%. Reduce Guillotine Fist casting time by 25%. Reduce Guillotine Fist casting time by 100% for 6 sec duration when attacking and synchronizing the weapon by a certain rate. Weapon Class: ^777777Claw^000000 Attack Strength: ^77777730^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Priest, Monk^000000 ^ff0000[Two-handed Sword]^000000 ^008040Assaulter's Katzbalger(Bravery:100)^000000 A specialty Two-handed Sword made to rush at the enemy¢¥s position and especially designed for battles against humanoids. STR + 2, Indestructible. Increases Physical Attack Strength to Demihuman monster by 55%. Ignores physical defense from Demihuman monster by 20%. Weapon Class: ^777777Two-handed Sword^000000 Attack Strength: ^777777200^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Swordman Class^000000 ^008040Assaulter's Katzbalger(Valor:100)^000000 A specialty Two-handed Sword made to rush at the enemy¢¥s position and especially designed for battles against humanoids. CRI + 20, Indestructible. Increases Physical Attack Strength to Demihuman monster by 55%. Increase Critical damage by 20%. Weapon Class: ^777777Two-handed Sword^000000 Attack Strength: ^777777200^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Swordman Class^000000 ^ff0000[Two Handed Spear]^000000 ^008040Assaulter Lance(Valor:100)^000000 A specialty Two-handed Spear made to rush at the enemy¢¥s position and especially designed for battles against humanoids. STR + 2, Indestructible. Increases Physical Attack Strength to Demihuman monster by 25%. Ignores physical defense from Demihuman monster. Weapon Class: ^777777Two Handed Spear^000000 Attack Strength: ^777777160^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Swordman Class^000000 ^ff0000[Axe]^000000 ^008040Insane Battle Axe(Valor:100)^000000 A terrifying two-handed axe that is said to stimulate the nerves to kill humanoids once it's held in wearer's hand. STR + 3, Indestructible. Increases Physical Attack Strength to Demihuman monster by 55%. Ignores physical defense from Demihuman monster by 20%. Weapon Class: ^777777Axe^000000 Attack Strength: ^777777200^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Swordman,Merchant^000000 ^008040Insane Battle Axe(Bravery:100)^000000 A terrifying two-handed axe that is said to stimulate the nerves to kill humanoids once it's held in wearer's hand. STR + 3, Indestructible. Increases Physical Attack Strength to Demihuman monster by 55%. Destroys the enemy's armor by 100% for 3 sec duration when attacking and synchronizing the weapon by a certain rate. Weapon Class: ^777777Axe^000000 Attack Strength: ^777777200^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Swordman,Merchant^000000 ^ff0000[Huuma Shuriken]^000000 ^008040Huuma Front Shuriken(Bravery:100)^000000 Huuma Shuriken that holds great strength and brings extraordinary power in battles against humanoids. STR + 2, Dex + 1, Indestructible. Increases Physical Attack Strength to Demihuman monster by 95%. Ignores physical defense from Demihuman monster by 20%. Weapon Class: ^777777Huuma^000000 Attack Strength: ^77777755^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Ninja^000000 ^008040Huuma Front Shuriken(Valor:100)^000000 Huuma Shuriken that holds great strength and brings extraordinary power in battles against humanoids. STR + 2, Dex + 1, Indestructible. Increases Physical Attack Strength to Demihuman monster by 95%. Increase Attack Strength in Throw Huuma Shuriken skill and Killing Stroke skill by 100% for 10 sec duration when attacking and synchronizing the weapon by a certain rate. Weapon Class: ^777777dz¸¶^000000 Attack Strength: ^77777755^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Ninja^000000 ^ff0000[Katar]^000000 ^008040Carnage Katar(Bravery:100)^000000 Particularly modified Katar created for battles against humanoids. It makes to fill in the battle field with full of blood and terrifying crime if Master Assassins equipped. STR + 1, Dex + 1, Luk + 1, Indestructible. Increases Physical Attack Strength to Demihuman monster by 70%. Ignores physical defense from Demihuman monster by 20%. Weapon Class: ^777777Katar^000000 Attack Strength: ^777777130^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Assassin^000000 ^008040Carnage Katar(Valor:100)^000000 Particularly modified Katar created for battles against humanoids. It makes to fill in the battle field with full of blood and terrifying crime if Master Assassins equipped. STR + 1, Dex + 1, Luk + 1, Indestructible. Increases Physical Attack Strength to Demihuman monster by 70%. Increase Critical damage by 20%. Increases Attack Speed by 5% Weapon Class: ^777777Katar^000000 Attack Strength: ^777777130^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Assassin^000000 ^ff0000[Bow]^000000 ^008040Battle CrossBow(Valor:100)^000000 A Cross Bow that has been designed to give more damage and strongly pinned to Demihuman monsters. Dex + 2, Indestructible. Increases Physical Attack Strength to Demihuman monster by 55%. Ignores physical defense from Demihuman monster by 20%. Weapon Class: ^777777Bow^000000 Attack Strength: ^777777100^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Thief Classes,Archer^000000 ^008040Battle CrossBow(Bravery:100)^000000 A Cross Bow that has been designed to give more damage and strongly pinned to Demihuman monsters. Dex + 2, INT + 10, Indestructible. Increases Physical Attack Strength to Demihuman monster by 55%. Weapon Class: ^777777Bow^000000 Attack Strength: ^777777100^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Thief Classes,Archer^000000 ^ff0000[Pistol]^000000 ^008040Soldier Revolver(Bravery:100)^000000 A Pistol made for short and medium ranged battles against humanoids. It seems to be capable to give damage through the bulletproof vest. Dex + 2, Accuracy - 10, Indestructible. Increases Physical Attack Strength to Demihuman monster by 55%. Ignores physical defense from Demihuman monster by 20%. Increases Attack Speed by 100% for 3 sec duration when attacking and synchronizing the weapon by a certain rate. Weapon Class: ^777777Pistol^000000 Attack Strength: ^77777770^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Gunslinger^000000 ^ff0000[Rifle]^000000 ^008040Soldier Rifle(Valor:100)^000000 A Rifle made for short and medium ranged battles against humanoids and enable to reduce targeting delay as it designed to limit hands trembled. Dex + 2, Accuracy + 10, Critical + 10, Indestructible., Reduce Tracking casting time by 25%. Increases Physical Attack Strength to Demihuman monster by 75%. Ignores physical defense from Demihuman monster by 20%. Weapon Class: ^777777Rifle^000000 Attack Strength: ^77777750^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Gunslinger^000000 ^ff0000[Gatling Gun]^000000 ^008040Soldier GatlingGun(Bravery:100)^000000 A specialized Gatling Gun made for battles against humanoids, occasionally it shoots high power bullets. Dex + 2, Indestructible. Increases Physical Attack Strength to Demihuman monster by 35%. Ignores physical defense from Demihuman monster by 20%. Increases 80 ATK for 6 sec when attacking and synchronizing the weapon by a certain rate. Drain 120 HP in every sec by its rebound. Weapon Class: ^777777Gatling Gun^000000 Attack Strength: ^77777780^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Gunslinger^000000 ^ff0000[Shotgun]^000000 ^008040Soldier Shotgun(Valor:100)^000000 A Shotgun that has a great attack in short ranged battles against humanoids. It shows a wide variation of strength between each attack. Dex + 2, Inflict splash attack, Indestructible. Increases Physical Attack Strength to Demihuman monster by 55%. Ignores physical defense from Demihuman monster by 20%. Increases 100 ATK for 6 sec when attacking and synchronizing the weapon by a certain rate. Drain 100 HP in every sec by its rebound. Weapon Class: ^777777Shotgun^000000 Attack Strength: ^777777100^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Gunslinger^000000 ^ff0000[Grenade Launcher]^000000 ^008040Soldier Grenade Launcher(Valor:100)^000000 A grenade launcher that shows great fire powered in battles against humanoids. Dex + 2, Indestructible. Increases Physical Attack Strength to Demihuman monster by 35%. Ignores physical defense from Demihuman monster by 20%. Increases 300 ATK for 9 sec when attacking and synchronizing the weapon by a certain rate. Drain 120 HP in every sec by its rebound. Weapon Class: ^777777Grenade Launcher^000000 Attack Strength: ^777777300^000000 Weight: ^7777770^000000 Weapon Level: ^7777773^000000 Required Level: ^77777780^000000 Jobs: ^777777Gunslinger^000000 ^ff0000[Garment]^000000 ^008040Captain's Manteau(50)^000000 A dignified, splendid Manteau that is provided to warrior who brought great honor from the Battle field. Reduces damage from Demihuman monster by 1%. MHP + 50. MDEF + 1. Weapon Class: ^777777Garment^000000 Defense : ^7777774^000000 Weight: ^7777770^000000 Required Level: ^77777780^000000 Jobs: ^777777Swordman, Merchant, Thief Classes(Ninja), Taekwon Master^000000 ^008040Commander's Manteau(50)^000000 A Manteau that is provided to superior commander who has a outstanding ability of supporting in rear base. Reduces damage from Demihuman monster by 1%. MHP + 50. MDEF + 1. Weapon Class: ^777777Garment^000000 Defense : ^7777773^000000 Weight: ^7777770^000000 Required Level: ^77777780^000000 Jobs: ^777777Mage, Acolyte, Archer, Soul Linker^000000 ^008040Sheriff's Manteau(50)^000000 A Manteau imbued with tension and mystery spirit of the desolate wilderness. Reduces damage from Demihuman monster by 1%. MHP + 50. MDEF + 1. Weapon Class: ^777777Garment^000000 Defense : ^7777773^000000 Weight: ^7777770^000000 Required Level: ^77777780^000000 Jobs: ^777777Gunslinger^000000 ^ff0000[Shoes]^000000 ^008040Battle Greave(50)^000000 A Greave that optimized the quality of its ability for the battle. Reduces damage from Demihuman monster by 1%. MHP + 100. MDEF + 1. Weapon Class: ^777777Shoes^000000 Defense : ^7777774^000000 Weight: ^7777770^000000 Required Level: ^77777780^000000 Jobs: ^777777Swordman, Merchant, Thief Classes(Ninja), Taekwon Master^000000 ^008040Combat Boots(50)^000000 The shoes that is comfortable and solidly made for battles. Reduces damage from Demihuman monster by 1%. MHP + 100. MDEF + 1. Weapon Class: ^777777Shoes^000000 Defense : ^7777773^000000 Weight: ^7777770^000000 Required Level: ^77777780^000000 Jobs: ^777777Mage, Acolyte, Archer, Soul Linker^000000 ^008040Battle Boots(50)^000000 It doesn't look any different with other boots. But it designed exclusively for Gunslinger. Reduces damage from Demihuman monster by 1%. MHP + 100. MDEF + 1. Weapon Class: ^777777Shoes^000000 Defense : ^7777773^000000 Weight: ^7777770^000000 Required Level: ^77777780^000000 Jobs: ^777777Gunslinger^000000 ^ff0000[Armor]^000000 ^008040Assaulter Plate(80)^000000 Designed for brave warrior who faces against enemies at the forefront. It brings multiple effects when compounded as a set. Reduces damage from Demihuman monster by 2%. MHP + 150. MDEF + 2. Increases damage from all monsters except Demihuman monster by triple when equipped with Battle Greave and Captain's Manteau. VIT + 3, Increases MHP by 12%, Heal skill and recovery item effect increase by 10%. When the wearer receives a physical attack, restores 6000 HP by 10 sec duration with a certain rate. Weapon Class: ^777777Armor^000000 Defense : ^7777777^000000 Weight: ^7777770^000000 Required Level: ^77777780^000000 Jobs: ^777777Swordman,Merchant,Taekwon Boy/Girl,Taekwon Master^000000 ^008040Elite Engineer Armor(80)^000000 Designed to be used by outstanding warrior who has a remarkable attack skill. It brings multiple effects when compounded as a set. Reduces damage from Demihuman monster by 2%. MHP + 150. MDEF + 2. Increases damage from all monsters except Demihuman monster by triple when equipped with Battle Greave and Captain's Manteau. STR + 3, Increases MHP by 12% and Mammonite Damage by 20%. Increases HP Restoration of [Heal] and [Potion Pitcher] by 10%. Indestructible. Weapon Class: ^777777Armor^000000 Defense : ^7777777^000000 Weight: ^7777770^000000 Required Level: ^77777780^000000 Jobs: ^777777Merchant^000000 ^008040Assassin Robe(80)^000000 If you desired to move more quickly, it might help. It brings multiple effects when compounded as a set. Reduces damage from Demihuman monster by 2%. MHP + 150. MDEF + 2. Increases damage from all monsters except Demihuman monster by triple when equipped with Battle Greave and Captain's Manteau. AGI + 3, Increases MHP by 12%. Increases Attack Speed and Critical Attack Rate by 5%. When the wearer receives a physical attack, restores 3000 HP by 10 sec duration with a certain rate. Weapon Class: ^777777Armor^000000 Defense : ^7777777^000000 Weight: ^7777770^000000 Required Level: ^77777780^000000 Jobs: ^777777Thief Classes(Ninja)^000000 ^008040Warlock's Battle Robe(80)^000000 A Battle Robe that helps to increase survival possibility. It brings multiple effects when compounded as a set. Reduces damage from Demihuman monster by 2%. MHP + 150. MDEF + 2. Increases damage from all monsters except Demihuman monster by triple when equipped with Combat Boots and Commander's Manteau. INT + 3, Increases MHP by 12% and resistance to Stun status by 20%. When the wearer receives a physical attack, enchant an Armor with the Ghost property for 10 sec by a certain rate. Weapon Class: ^777777Armor^000000 Defense : ^7777773^000000 Weight: ^7777770^000000 Required Level: ^77777780^000000 Jobs: ^777777Mage^000000 ^008040Medic's Robe(80)^000000 Designed to be used by responsible warrior who takes charge of survival of the guild or party. It brings multiple effects when compounded as a set. Reduces damage from Demihuman monster by 2%. MHP + 150. MDEF + 2. Increases damage from all monsters except Demihuman monster by triple when equipped with Combat Boots and Commander's Manteau. INT + 3, Increases MHP by 12%, Reduce Holy Light casting time by 50%. Increases HP Restoration of [Heal] and [Sanctuary] by 6% when they are cast by the wearer. When the wearer receives a physical attack, enchant an Armor with the Ghost property for 10 sec by a certain rate. Weapon Class: ^777777Armor^000000 Defense : ^7777773^000000 Weight: ^7777770^000000 Required Level: ^77777780^000000 Jobs: ^777777Acolyte^000000 ^008040Elite Archer Suit(80)^000000 If you desire to become an accurate and efficient warrior in the battle, it might help. It brings multiple effects when compounded as a set. Reduces damage from Demihuman monster by 2%. MHP + 150. MDEF + 2. Increases damage from all monsters except Demihuman monster by triple when equipped with Combat Boots and Commander's Manteau. DEX + 3, Increases MHP by 12%, Reduce long ranged Damage by 10% and cast delay by 25%. Weapon Class: ^777777Armor^000000 Defense : ^7777773^000000 Weight: ^7777770^000000 Required Level: ^77777780^000000 Jobs: ^777777Archer^000000 ^008040Elite Shooter Suit(80)^000000 If you are a true Gunslinger, you might want this suit! It brings multiple effects when compounded as a set. Reduces damage from Demihuman monster by 2%. MHP + 150. MDEF + 2. Increases damage from all monsters except Demihuman monster by triple when equipped with Battle Boots and Sheriff's Manteau. DEX + 3, Increases MHP by 12%, Reduce long ranged Damage by 10% and cast delay by 25%. Weapon Class: ^777777Armor^000000 Defense : ^7777773^000000 Weight: ^7777770^000000 Required Level: ^77777780^000000 Jobs: ^777777Gunslinger^000000 ^ff0000[Accessory]^000000 ^008040Medal of Honor(500)^000000 A medal rewarded to honorable warrior. ATK + 5%, MATK + 5%. HIT + 10. MHP + 500. MSP + 50. When attacking the enemy with short ranged Physical attack, inflict the Stun status on targets by a low chance. Weapon Class: ^777777Accessory^000000 Defense : ^7777771^000000 Weight: ^7777770^000000 Required Level: ^77777770^000000 Jobs: ^777777Swordman / Taekwon Master^000000 ^008040Medal of Honor(500)^000000 A medal rewarded to honorable warrior. ATK + 5%, MATK + 5%. FLEE + 10. MHP + 300. MSP + 80. When attacking the enemy with short ranged Physical attack, inflict the Poison status on targets by a low chance. Weapon Class: ^777777Accessory^000000 Defense : ^7777771^000000 Weight: ^7777770^000000 Required Level: ^77777770^000000 Jobs: ^777777Thief Classes^000000 ^008040Medal of Honor(500)^000000 A medal rewarded to honorable warrior. ATK + 5%, MATK + 5%. MDEF + 6. MHP + 600. When attacking the enemy with short ranged Physical attack, inflict the Silence status on targets by a low chance. Weapon Class: ^777777Accessory^000000 Defense : ^7777771^000000 Weight: ^7777770^000000 Required Level: ^77777770^000000 Jobs: ^777777Acolyte Classes^000000 ^008040Medal of Honor(500)^000000 A medal rewarded to honorable warrior. ATK + 5%, MATK + 5%. MDEF + 6. MHP + 600. When the wearer receives Physical Damage, inflict the Stone status on targets by a low chance. Weapon Class: ^777777Accessory^000000 Defense : ^7777771^000000 Weight: ^7777770^000000 Required Level: ^77777770^000000 Jobs: ^777777Mage Classes^000000 ^008040Medal of Honor(500)^000000 A medal rewarded to honorable warrior. ATK + 5%, MATK + 5%. CRI + 10. MHP + 300. MSP + 80. When attacking the enemy with long ranged Physical attack, inflict the Blind status on targets by a low chance. Weapon Class: ^777777Accessory^000000 Defense : ^7777771^000000 Weight: ^7777770^000000 Required Level: ^77777770^000000 Jobs: ^777777Archer Classes^000000 ^008040Medal of Honor(500)^000000 A medal rewarded to honorable warrior. ATK + 5%, MATK + 5%. ASPD + 10%. MHP + 500. MSP + 50. When attacking the enemy with short ranged Physical attack, inflict the Curse status on targets by a low chance. Weapon Class: ^777777Accessory^000000 Defense : ^7777771^000000 Weight: ^7777770^000000 Required Level: ^77777770^000000 Jobs: ^777777Merchant Classes^000000 ^008040Sheriff Badge-Gunslinger(500)^000000 A medal rewarded to honorable warrior. ATK + 5%, MATK + 5%. CRI + 10. MHP + 300. MSP + 80. Puts darkness status by a certain rate with long ranged physical attack. Weapon Class: ^777777Accessory^000000 Defense : ^7777771^000000 Weight: ^7777770^000000 Required Level: ^77777780^000000 Jobs: ^777777Gunslinger^000000 ^ff0000[Consume Item]^000000 ^008040Tasty Pink Ration(10)^000000 Foodstuffs prepared for urgent situation. Don't eat too fast, you might be chocked with this. ^000088ATK + 15 for 10 minutes.^000000 Weight: ^7777777^000000 ^008040Tasty White Ration(10)^000000 Foodstuffs prepared for urgent situation. Don't eat too fast, you might be chocked with this. ^000088MATK + 15 for 10 minutes.^000000 Weight: ^7777777^000000 ^008040Military Ration A(5)^000000 Improved snack A which is convenient for busy life. Don't be sure about the taste. ^000088Restores amount of HP by 5%^000000 Weight: ^7777777^000000 ^008040Military Ration B(10)^000000 Improved snack B which is convenient for busy life. Don't be sure about the taste. ^000088HIT + 33 for 10 minutes.^000000 Weight: ^7777777^000000 ^008040Military Ration C(10)^000000 Improved snack C which is convenient for busy life. Don't be sure about the taste. ^000088FLEE + 33 for 10 minutes.^000000 Weight: ^7777777^000000