########################## Template: Required For:^777777 (L).^000000 Max Level:^777777 ^000000 Type:^777777 Offensive^000000 Type:^000099 Passive^000000 Type:^33cc00 Active^000000 SP Cost:^777777 +10*SkillLV^000000 Target:^777777 Enemy^000000 Range:^777777 4 cells^000000 Cast Time:^777777 3 sec^000000 Cool Down:^777777 15 sec^000000 Duration:^777777 Instant^000000 Catalyst:^0000ff 1 Blue Gemstone^000000 Catalyst:^ee0000 1 Red Gemstone^000000 Catalyst:^ffff00 1 Yellow Gemstone^000000 Effect:^777777 ^000000 [LV 1]^777777 ^000000 [LV 2]^777777 ^000000 [LV 3]^777777 ^000000 [LV 4]^777777 ^000000 [LV 5]^777777 ^000000 [LV 6]^777777 ^000000 [LV 7]^777777 ^000000 [LV 8]^777777 ^000000 [LV 9]^777777 ^000000 [LV 10]^777777 ^000000 KRO Name:^777777 ^000000 IRO Name:^777777 ^000000 ############################# be careful with the skill descriptions if a text line is too long it crashes the client ############################# Required For: (L#/Job if not current). "Bard & Dancer"= skill shared by both, that can be used independently; "Bard/Dancer"= ensemble skill. Type: Offensive=directly dealing damage (magnum brake); Active=does not deal damage, but requires activation (heal, summon spirit sphere); Passive=passive Target: Enemy;Party;Ally;Player;Monster;Guild;Self Range: in cells (1 is the cell next to you) ############################# - Swordman - * Fatal blow As your level goes up, chance of causing Stun with Bash increases. -By how much?? - Knight - * Bowling Bash There will now be additional number of chain damage happening as monsters smack each other. -Numbers?? - Wizard - * Earth Spike Reduced cast / after-cast delay noticeably. -Numbers?? maybe got it well already? * Quagmire At LV 5, the maximum number of AGI/DEX decrease from Quagmire is set to 50 points. Against players, it will only reduce up to 25 stat points from both. -does it decrease points in stead of % now? - Thief - * Steal can anyone confirm the steal formula?