skill n,x;	n偵僗僉儖斣崋丄x偵SLV

bonus bStr,n;	STR+n
bonus bAgi,n;	AGI+n
bonus bVit,n;	VIT+n
bonus bInt,n;	INT+n
bonus bDex,n;	DEX+n
bonus bLuk,n;	LUK+n

bonus bMaxHP,n;		MAXHP+n
bonus bMaxSP,n;		MAXSP+n
bonus bMaxHPrate,n;	MAXHP+n% 
bonus bMaxSPrate,n;	MAXSP+n%
bonus bAtk,n;		ATK+n
bonus bDef,n;		DEF+n
bonus bHit,n;		柦拞椡+n
bonus bMatk,n;		杺朄峌寕椡+n
bonus bMdef,n;		杺朄杊屼椡+n
bonus bCritical,n;	僋儕僥傿僇儖棪+n
bonus bFlee,n;		夞旔椡+n
bonus bFlee2,n;		姰慡夞旔棪+n
bonus bCastrate,n;	塺彞懍搙+n%
bonus bUseSPrate,n;	SP徚旓+n% 
bonus bAtkEle,n;	晲婍偵n偺懏惈晅梌	1,悈丂2,搚丂3,壩丂4,晽丂5,撆丂6,惞丂7,埮丂8,擮丂9,晄巰
bonus bDefEle,n;	杊嬶偵n偺懏惈晅梌	1,悈丂2,搚丂3,壩丂4,晽丂5,撆丂6,惞丂7,埮丂8,擮丂9,晄巰

bonus2 bAddEff,Eff_Blind,n;	n%偺妋棫偱栍栚晅梌
bonus2 bAddEff,Eff_Sleep,n;	n%偺妋棫偱悋柊晅梌
bonus2 bAddEff,Eff_Poison,n;	n%偺妋棫偱撆晅梌
bonus2 bAddEff,Eff_Freeze,n;	n%偺妋棫偱搥寢晅梌
bonus2 bAddEff,Eff_Silence,n;	n%偺妋棫偱捑栙晅梌
bonus2 bAddEff,Eff_Stan,n;	n%偺妋棫偱僗僞儞晅梌
bonus2 bAddEff,Eff_Curse,n;	n%偺妋棫偱庺偄晅梌
bonus2 bAddEff,Eff_Confusion,n;	n%偺妋棫偱崿棎晅梌
bonus2 bAddEff,Eff_Stone,n;	n%偺妋棫偱愇壔晅梌

bonus2 bResEff,Eff_Blind,n;	栍栚懴惈+n%
bonus2 bResEff,Eff_Sleep,n;	悋柊懴惈+n%
bonus2 bResEff,Eff_Poison,n;	撆懴惈+n%
bonus2 bResEff,Eff_Freeze,n;	搥寢懴惈+n%
bonus2 bResEff,Eff_Silence,n;	捑栙懴惈+n%
bonus2 bResEff,Eff_Stan,n;	僗僞儞懴惈+n%
bonus2 bResEff,Eff_Curse,n;	庺偄懴惈+n%
bonus2 bResEff,Eff_Confusion,n;	崿棎懴惈+n%
bonus2 bResEff,Eff_Stone,n;	愇壔懴惈+n%

bonus2 bAddSize,n,x;		n僒僀僘偺MOB偵x%偺捛壛僟儊乕僕	0,彫宆丂1,拞宆丂2,戝宆
bonus2 bAddRace,n,x;		n庬懓偵n%偺僟儊乕僕捛壛		0,柍宍丂1,晄巰丂2,摦暔丂3,怉暔丂4,崺拵丂5,悈惐丂6,埆杺丂7,恖宆丂8,揤巊丂9,棾懓
bonus2 bSubRace,n,x;		n庬懓偺僟儊乕僕x%寉尭		0,柍宍丂1,晄巰丂2,摦暔丂3,怉暔丂4,崺拵丂5,悈惐丂6,埆杺丂7,恖宆丂8,揤巊丂9,棾懓
bonus2 bAddEle,n,x;		n懏惈偵n%偺僟儊乕僕捛壛		0,柍丂1,悈丂2,搚丂3,壩丂4,晽丂5,撆丂6,惞丂7,埮丂8,擮丂9,晄巰
bonus2 bSubEle,n,x;		n懏惈峌寕偺僟儊乕僕x%寉尭	0,柍丂1,悈丂2,搚丂3,壩丂4,晽丂5,撆丂6,惞丂7,埮丂8,擮丂9,晄巰