//===== eAthena Script ======================================= 
//= Hugel Guides
//===== By: ================================================== 
//= L0ne_W0lf
//===== Current Version: ===================================== 
//= 1.0
//===== Compatible With: ===================================== 
//= eAthena  SVN
//===== Description: ========================================= 
//= [Aegis Conversion]
//= Guides for the city of Hugel
//===== Additional Comments: ================================= 
//= 1.0 First version, Renewal guide.
//============================================================ 

hugel,98,56,3	script	Hugel Guide Granny#hugel	863,{
	mes "[Hugel Guide Granny]";
	mes "Oh, hello~ you are one energetic adventurer.";
	mes "Welcome to ^8B4513Hugel^000000. I am honored to guide you in this beautiful village.";
	mes "If this is the first time for you to use the guide services, you should ask a lot of questions.";
	next;
	while (1) {
		switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
		case 1:
			set .@loop,1;
			while (.@loop) {
				switch(select("[ Church ]:[ Inn ]:[ Pub ]:[ Airport ]:[ Weapon Shop ]:[ Tool Shop ]:[ Bingo Game Room ]:[ ^3131FFHunter Guild^000000 ]:[ Party Supplies Shop ]:[ ^3131FFShrine Expedition^000000 ]:Previous Menu")) {
				case 1:
					mes "[Hugel Guide Granny]";
					mes "Well, to me, this Church is rather like a place for old folks like me, you know...";
					mes "Would you like to know more locations?";
					viewpoint 1,159,113,0,0xFF0000;
					next;
					break;
				case 2:
					mes "[Hugel Guide Granny]";
					mes "Pudding rather than praise.";
					mes "You'd better unpack your stuff first before you start looking around this village.";
					mes "Would you like to know more locations?";
					viewpoint 1,101,77,1,0x8B4513;
					next;
					break;
				case 3:
					mes "[Hugel Guide Granny]";
					mes "Yes, when you travel, you want to drop by a Pub and make new friends.";
					mes "Go east from here, then you will arrive at the pub.";
					mes "Would you like to know more locations?";
					viewpoint 1,126,65,2,0xDAA520;
					next;
					break;
				case 4:
					mes "[Hugel Guide Granny]";
					mes "A while ago, strangers came to the village and built that strange Airport kind of thing...";
					mes "What do they call it? Airship?";
					mes "Would you like to know more locations?";
					viewpoint 1,178,146,3,0xD7567F;
					next;
					break;
				case 5:
					mes "[Hugel Guide Granny]";
					mes "Well, we have a Weapon Shop in the center of the village.";
					mes "But I don't know if there is any weapon that you find useful.";
					mes "Would you like to know more locations?";
					viewpoint 1,88,167,4,0xCD5C5C;
					next;
					break;
				case 6:
					mes "[Hugel Guide Granny]";
					mes "Yes, I love Hugel brand Red Potions. I haven't tasted Red Potions from any other brands yet...hohoho. ";
					mes "The tool shop is located in the center of village.";
					mes "Would you like to know more locations?";
					viewpoint 1,92,163,5,0x000080;
					next;
					break;
				case 7:
					mes "[Hugel Guide Granny]";
					mes "I will mark the location";
					mes "of the ^800080Bingo Game Room^000000";
					mes "on your mini-map.";
					mes "Would you like to know more locations?";
					viewpoint 1,58,206,6,0x800080;
					next;
					break;
				case 8:
					mes "[Hugel Guide Granny]";
					mes "Oh, are you an aspiring Hunter?";
					mes "Then head northeast following the beach, then you will find the Hunter Guild.";
					mes "Would you like to know more locations?";
					viewpoint 1,209,224,7,0xFF1493;
					next;
					break;
				case 9:
					mes "[Hugel Guide Granny]";
					mes "I will mark the location";
					mes "of the ^483D8BParty Supplies Shop^000000";
					mes "on your mini-map.";
					mes "Would you like to know more locations?";
					viewpoint 1,95,103,8,0x483D8B;
					next;
					break;
				case 10:
					mes "[Hugel Guide Granny]";
					mes "I heard that the Shrine Expedition is staying in a house at the west.";
					mes "They have put some kind of sign in the middle of village, so I guess that they are hiring people for something...";
					mes "I wonder what they are doing in here...hmmm.";
					mes "Would you like to know more locations?";
					viewpoint 1,52,95,9,0x834683;
					next;
					break;
				case 11:
					set .@loop,0;
					break;
				}
			}
			break;
		case 2:
			set .@loop,1;
			while (.@loop) {
				switch(select("[ Monster Race Arena ]:[ Cool Event Corp. Staff ]:Previous Menu")) {
				case 1:
					mes "[Hugel Guide Granny]";
					mes "I also like playing Monster Race games. It is pretty fun, you know?";
					mes "Oh, you haven't tried it yet? No~ you'd better try. Trust me, you will like it.";
					mes "Would you like to know more locations?";
					viewpoint 1,60,71,10,0xFF1493;
					next;
					break;
				case 2:
					mes "[Hugel Guide Granny]";
					mes "I will mark the location";
					mes "of the ^DA70D6Cool Event Corp. Staff^000000";
					mes "on your mini-map.";
					mes "Would you like to know more locations?";
					viewpoint 1,88,168,11,0xDA70D6;
					next;
					break;
				case 3:
					set .@loop,0;
					break;
				}
			}
			break;
		case 3:
			mes "[Hugel Guide Granny]";
			mes "I'll remove the marks from your mini-map.";
			mes "Is there anything else I can do for you?";
			viewpoint 2,159,113,0,0xFFFFFF;
			viewpoint 2,101,77,1,0xFFFFFF;
			viewpoint 2,126,65,2,0xFFFFFF;
			viewpoint 2,178,146,3,0xFFFFFF;
			viewpoint 2,88,167,4,0xFFFFFF;
			viewpoint 2,92,163,5,0xFFFFFF;
			viewpoint 2,58,206,6,0xFFFFFF;
			viewpoint 2,209,224,7,0xFFFFFF;
			viewpoint 2,95,103,8,0xFFFFFF;
			viewpoint 2,52,95,9,0xFFFFFF;
			viewpoint 2,60,71,10,0xFFFFFF;
			viewpoint 2,88,168,11,0xFFFFFF;
			next;
			break;
		case 4:
			mes "[Hugel Guide Granny]";
			mes "Ho ho ho ~!";
			mes "Guiding is very interesting.";
			close;
		}
	}
}

hugel,187,172,6	script	Guide Rich King#	414,{
	mes "[Guide Rich King]";
	mes "What business do you have";
	mes "in this countryside village?";
	next;
	mes "[Rich King]";
	mes "This is ^8B4513Hugel^000000";
	mes "in the Schwaltzvalt Republic.";
	mes "You are very honored to receive guidance from a great person like me.";
	next;
	while (1) {
		switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
		case 1:
			set .@loop,1;
			while (.@loop) {
				switch(select("[ Church ]:[ Inn ]:[ Pub ]:[ Airport ]:[ Weapon Shop ]:[ Tool Shop ]:[ Bingo Game Room ]:[ Hunter Guild ]:[ Party Supplies Shop ]:[ Shrine Expedition ]:Previous Menu")) {
				case 1:
					mes "[Rich King]";
					mes "I will mark the location";
					mes "of the ^FF0000Church^000000.";
					mes "Do you want to know more locations?";
					mes "Are you going to keep bugging me and make me get upset?";
					viewpoint 1,159,113,0,0xFF0000;
					next;
					break;
				case 2:
					mes "[Rich King]";
					mes "I will mark the location";
					mes "of the ^8B4513Inn^000000.";
					mes "Do you want to know more locations?";
					mes "Are you going to keep bugging me and make me get upset?";
					viewpoint 1,101,77,1,0x8B4513;
					next;
					break;
				case 3:
					mes "[Rich King]";
					mes "I will mark the location";
					mes "of the ^DAA520Pub^000000.";
					mes "Do you want to know more locations?";
					mes "Are you going to keep bugging me and make me get upset?";
					viewpoint 1,126,65,2,0xDAA520;
					next;
					break;
				case 4:
					mes "[Rich King]";
					mes "I will mark the location";
					mes "of the ^D7567FAirport^000000.";
					mes "Do you want to know more locations?";
					mes "Are you going to keep bugging me and make me get upset?";
					viewpoint 1,178,146,3,0xD7567F;
					next;
					break;
				case 5:
					mes "[Rich King]";
					mes "I will mark the location";
					mes "of the ^CD5C5CWeapon Shop^000000.";
					mes "Do you want to know more locations?";
					mes "Are you going to keep bugging me and make me get upset?";
					viewpoint 1,88,167,4,0xCD5C5C;
					next;
					break;
				case 6:
					mes "[Rich King]";
					mes "I will mark the location";
					mes "of the ^000080Tool Shop^000000.";
					mes "Do you want to know more locations?";
					mes "Are you going to keep bugging me and make me get upset?";
					viewpoint 1,92,163,5,0x000080;
					next;
					break;
				case 7:
					mes "[Rich King]";
					mes "I will mark the location";
					mes "of the ^800080Bingo Game Room^000000.";
					mes "Do you want to know more locations?";
					mes "Are you going to keep bugging me and make me get upset?";
					viewpoint 1,58,206,6,0x800080;
					next;
					break;
				case 8:
					mes "[Rich King]";
					mes "I will mark the location";
					mes "of the ^FF1493Hunter Guild^000000.";
					mes "Do you want to know more locations?";
					mes "Are you going to keep bugging me and make me get upset?";
					viewpoint 1,209,224,7,0xFF1493;
					next;
					break;
				case 9:
					mes "[Rich King]";
					mes "I will mark the location";
					mes "of the ^483D8BParty Supplies Shop^000000.";
					mes "Do you want to know more locations?";
					mes "Are you going to keep bugging me and make me get upset?";
					viewpoint 1,95,103,8,0x483D8B;
					next;
					break;
				case 10:
					mes "[Rich King]";
					mes "I will mark the location";
					mes "of the ^834683Shrine Expedition^000000.";
					mes "Do you want to know more locations?";
					mes "Are you going to keep bugging me and make me get upset?";
					viewpoint 1,52,95,9,0x834683;
					next;
					break;
				case 11:
					set .@loop,0;
					break;
				}
			}
			break;
		case 2:
			set .@loop,1;
			while (.@loop) {
				switch(select("[ Monster Race Arena ]:[ Cool Event Corp. Staff ]:Previous Menu")) {
				case 1:
					mes "[Rich King]";
					mes "I will mark the location";
					mes "of the ^FF1493Monster Race Arena^000000.";
					mes "Do you want to know more locations?";
					mes "Are you going to keep bugging me and make me get upset?";
					viewpoint 1,60,71,10,0xFF1493;
					next;
					break;
				case 2:
					mes "[Rich King]";
					mes "I will mark the location";
					mes "of the ^DA70D6Cool Event Corp. Staff^000000.";
					mes "Do you want to know more locations?";
					mes "Are you going to keep bugging me and make me get upset?";
					viewpoint 1,88,168,11,0xDA70D6;
					next;
					break;
				case 3:
					set .@loop,0;
					break;
				}
			}
			break;
		case 3:
			mes "[Rich King]";
			mes "I'll remove the marks from your mini-map.";
			mes "I know you're curious but you need to stop bugging me.";
			viewpoint 2,159,113,0,0xFFFFFF;
			viewpoint 2,101,77,1,0xFFFFFF;
			viewpoint 2,126,65,2,0xFFFFFF;
			viewpoint 2,178,146,3,0xFFFFFF;
			viewpoint 2,88,167,4,0xFFFFFF;
			viewpoint 2,92,163,5,0xFFFFFF;
			viewpoint 2,58,206,6,0xFFFFFF;
			viewpoint 2,209,224,7,0xFFFFFF;
			viewpoint 2,95,103,8,0xFFFFFF;
			viewpoint 2,52,95,9,0xFFFFFF;
			viewpoint 2,60,71,10,0xFFFFFF;
			viewpoint 2,88,168,11,0xFFFFFF;
			next;
			break;
		case 4:
			mes "[Rich King]";
			mes "I'm getting a little bit hungry after working so hard...";
			mes "I am eager to eat something!";
			close;
		}
	}
}
