//===== eAthena Script ======================================= 
//= Bunny Band Quest
//===== By: ================================================== 
//= eAthena Dev Team
//===== Current Version: ===================================== 
//= v1.5
//===== Compatible With: ===================================== 
//= eAthena SVN
//===== Description: ========================================= 
//= [Aegis Conversion]
//= Quest to obtain a Bunny Band headgear.
//===== Additional Comments: ================================= 
//= 1.5 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
//	Changed @BUNYBAN back to a BUNYBAND, it hsoudl be this way.
//	Removed duplicates. NPC is ALberta-only.
//============================================================ 

alberta,26,229,0	script	Kafra Employee#bunny	83,{
	if (BUNYBND == 1) {
		mes "[Kafra Employee]";
		mes "Hello there~!";
		mes "How'd you like to";
		mes "participate in Kafra";
		mes "Corporation's special";
		mes "^529DFFBunny Band Event^000000?";
		next;
		switch(select("Sure, I brought the items.:Event Information:Cancel")) {
		case 1:
			mes "[Kafra Employee]";
			mes "Alrighty~";
			mes "Let me check to";
			mes "see if you brought";
			mes "all the items...";
			next;
			if (countitem(949) < 100) {
				mes "[Kafra Employee]";
				mes "Ooh, I'm sorry";
				mes "but you need to";
				mes "bring at least";
				mes "100 Feathers.";
				close;
			}
			if (countitem(706) == 0) {
				mes "[Kafra Employee]";
				mes "Ooh, I'm sorry";
				mes "but you need to";
				mes "bring at least";
				mes "1 Four-Leaf Clover.";
				close;
			}
			if (countitem(722) == 0) {
				mes "[Kafra Employee]";
				mes "Ooh, I'm sorry";
				mes "but you need to";
				mes "bring at least";
				mes "1 Pearl.";
				close;
			}		
			if (countitem(2213) == 0) {
				mes "Ooh, I'm sorry";
				mes "but you need to";
				mes "bring at least";
				mes "1 Kitty Band.";
				close;
			}
			mes "[Kafra Employee]";
			mes "Great, I see that";
			mes "you've gathered";
			mes "everything I need to";
			mes "make the Bunny Band.";
			mes "Please wait a moment";
			mes "while I put it together...";
			next;
			if (countitem(949) < 100) {
				mes "[Kafra Employee]";
				mes "Hm? I'm sorry,";
				mes "but I actually can't";
				mes "make this right now.";
				mes "You need 100 Feathers";
				mes "in order for me to put this";
				mes "Bunny Band together...";
				close;
			}
			if (countitem(706) < 1) {
				mes "[Kafra Employee]";
				mes "Hm? I'm sorry,";
				mes "but I actually can't";
				mes "make this right now. You";
				mes "need 1 Four-Leaf Clover";
				mes "in order for me to put this";
				mes "Bunny Band together...";
				close;
			}
			if (countitem(722) < 1) {
				mes "[Kafra Employee]";
				mes "Hm? I'm sorry,";
				mes "but I actually can't";
				mes "make this right now.";
				mes "You need 1 Pearl in";
				mes "order for me to put this";
				mes "Bunny Band together...";
				close;
			}
			if (countitem(2213) < 1) {
				mes "[Kafra Employee]";
				mes "Hm? I'm sorry,";
				mes "but I actually can't";
				mes "make this right now.";
				mes "You need 1 Kitty Band";
				mes "in order for me to put this";
				mes "Bunny Band together...";
				close;
			}
			delitem 949,100; //Feather
			delitem 706,1; //Four_Leaf_Clover
			delitem 722,1; //Scarlet_Jewel
			delitem 2213,1; //Cat_Hairband
			mes "[Kafra Employee]";
			mes "Ah, here you go~";
			mes "The perfect Bunny Band!";
			mes "Well, I hope you enjoy it.";
			getitem 2214,1; //Bunny_Band
			set BUNYBND,0;
			next;
			mes "[Kafra Employee]";
			mes "Thank you for";
			mes "participating in this";
			mes "special event and your";
			mes "continued patronage";
			mes "of the Kafra Services~";
			close;
		case 2:
			mes "[Kafra Employee]";
			mes "To thank our valued";
			mes "customers, Kafra Corporation";
			mes "has prepared a special event";
			mes "where Kafra Employee will assemble";
			mes "Bunny Bands for adventurers";
			mes "who bring the required items.";
			next;
			mes "[Kafra Employee]";
			mes "For this special,";
			mes "one of a kind item,";
			mes "bring 100 Feathers,";
			mes "1 Four-Leaf Clover,";
			mes "1 Kitty Band and";
			mes "1 Pearl.";
			next;
			mes "[Kafra Employee]";
			mes "When you're ready,";
			mes "come back and bring";
			mes "those items to me.";
			mes "(Sponsored by the";
			mes "Alberta Merchant Guild).";
			close;
		case 3:
			close;
		}
	}
	mes "[Kafra Employee]";
	mes "Hi there~! Would you like";
	mes "to join our special ^529DFFBunny";
	mes "Band Event^000000 hosted by the Kafra";
	mes "Corporation and sponsored by";
	mes "the Alberta Merchant Guild?";
	next;
	switch(select("Join the Event:Event Information:Cancel")) {
	case 1:
		set BUNYBND,1;
		mes "[Kafra Employee]";
		mes "Great! Thanks for";
		mes "participating! If you";
		mes "haven't already heard,";
		mes "you need to collect these";
		mes "items if you want me put a";
		mes "Bunny Band together for you...";
		next;
		mes "[Kafra Employee]";
		mes "100 Feathers,";
		mes "1 Four-Leaf Clover,";
		mes "1 Kitty Band and";
		mes "1 Pearl. That's it!";
		mes "Good luck and I'll be";
		mes "waiting for you here~";
		close;
	case 2:
		mes "[Kafra Employee]";
		mes "To thank our valued";
		mes "customers, Kafra Corporation";
		mes "has prepared a special event";
		mes "where Kafra Employee will assemble";
		mes "Bunny Bands for adventurers";
		mes "who bring the required items.";
		next;
		mes "[Kafra Employee]";
		mes "For this special,";
		mes "one of a kind item,";
		mes "bring 100 Feathers,";
		mes "1 Four-Leaf Clover,";
		mes "1 Kitty Band and";
		mes "1 Pearl.";
		next;
		mes "[Kafra Employee]";
		mes "When you're ready,";
		mes "come back and bring";
		mes "those items to me.";
		mes "(Sponsored by the";
		mes "Alberta Merchant Guild).";
		close;
	case 3:
		close;
	}
}

//============================================================ 
// Old changelog
//============================================================ 
//= 1.1 using duplicate command
//= 1.2 Fixed NPC location, removed NPC dupes [Lupus]
//= 1.3 RE-Fixed exploit V_V, also cleared used VAR [Lupus]
//= 1.4 replaced BUNYBND with @BUNYBND [Lupus]
//============================================================ 
