//===== eAthena Script =======================================
//= Arena Warps
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
//= 1.2
//===== Compatible With: =====================================
//= Any Athena Version
//===== Description: =========================================
//= Warp Points related to Izlude Arena && Control Panel
//===== Additional Comments: =================================
//= 1.0 First version, done by SinSloth. [MasterOfMuppets]
//= 1.1 updated welcome_arena warp coords (was 128,126) [Lupus]
//= 1.2 Made some updates due to Izlude Battle Arena release. [SinSloth]
//============================================================

izlude,128,226,0	warp	welcome_arena	1,1,arena_room,100,30
arena_room,99,24,0	warp	bye_arena	2,2,izlude,128,220
arena_room,84,103,0	warp	arn_room_11_1	1,1,arena_room,63,130
arena_room,63,126,0	warp	arn_room_11_2	1,1,arena_room,87,100
arena_room,76,87,0	warp	arn_room_9_1	1,1,arena_room,46,87
arena_room,49,87,0	warp	arn_room_9_2	1,1,arena_room,78,87
arena_room,84,71,0	warp	arn_room_7_1	1,1,arena_room,60,50
arena_room,63,53,0	warp	arn_room_7_2	1,1,arena_room,86,74
arena_room,115,71,0	warp	arn_room_5_1	1,1,arena_room,139,50
arena_room,136,53,0	warp	arn_room_5_2	1,1,arena_room,113,74
arena_room,123,88,0	warp	arn_room_3_1	1,1,arena_room,153,87
arena_room,150,87,0	warp	arn_room_3_2	1,1,arena_room,120,87
prt_are_in,54,13,0	warp	toarn_room	1,1,arena_room,100,77

sec_in02,79,180,3	script	#arenacontrol	81,{

DLGTEMP:
	input @input_arena;
	if (@input_arena < 0 || @input_arena > 2000) goto DLGTEMP;	//CHECK
	if (@input_arena == 0)
	{
		mes "Error!";
		close;
	}
	else if (@input_arena == 1357)
	{
		mes "Opening Control Panel";	
		mes "' A - R - E - N - A '";	
		next;
		mes "Please select a";	
		mes "state for the arena.";	
		next;
		switch( select( "Open.","Closed.") )
		{
			case 1:
				mes "Currently";	
				mes "opening arena.";	
				misceffect EF_ENHANCE;	//CHECK
				enablenpc "welcome_arena";
				next;
				break;
			case 2:
				mes "Currently";	
				mes "closing arena.";	
				misceffect EF_EXIT;	//CHECK
				disablenpc "welcome_arena";
				next;
				break;
		}
	}
	else
	{
		mes "Closing control panel.";	
		close;
	}
}