//===== eAthena Script ======================================= 
//= Variable Management NPC for the god item quest
//===== By: ================================================== 
//= MasterOfMuppets
//===== Current Version: ===================================== 
//= 1.1
//===== Compatible With: ===================================== 
//= eAthena
//===== Description: ========================================= 
//= Use this NPC if the seals quest variables get messed up.
//===== Additional Comments: =================================
//= 1.0 First version. [MasterOfMuppets]
//= 1.1 Updated several aspects of the script. [L0ne_W0lf]
//============================================================

sec_in02,15,170,0	script	Golbal var	817,{
	//mes "[Check]";
	//mes "Please enter the password.";
	//next;
	//set .@check,68392411;
	//dlgwrite 0 10000000
	//if (check == input){
	if (getgmlevel() > 98) {
		mes "[Check]";
		mes "Please choose a menu.";
		next;
		switch(select("Now:No.1:No.2:No.3:No.4:Reset")) {
		case 1:
			mes "^0000FF$God1^000000 = ^FF0000" + $God1 + "^000000.";
			mes "^0000FF$God2^000000 = ^FF0000" + $God2 + "^000000.";
			mes "^0000FF$God3^000000 = ^FF0000" + $God3 + "^000000.";
			mes "^0000FF$God4^000000 = ^FF0000" + $God4 + "^000000.";
			close;
		case 2:
			input .@input,0,100;
			mes "[Check]";
			mes "Would you like to change to "+.@input+"?";
			next;
			if (select("Yes:No") == 1) {
				mes "[Check]";
				mes "The command "+.@input+" has been confirmed.";
				next;
				set $God1,.@input;
				mes "$God1 "+.@input+"";
				close;
			}
			else {
				mes "[Check]";
				mes "The command has been canceled.";
				close;
			}
		case 3:
			input .@input,0,100;
			mes "[Check]";
			mes "Would you like to change to "+.@input+"?";
			next;
			if (select("Yes:No") == 1) {
				mes "[Check]";
				mes "The command "+.@input+" has been confirmed.";
				next;
				set $God2,.@input;
				mes "$God2 "+.@input+"";
				close;
			}
			else {
				mes "[Check]";
				mes "The command has been canceled.";
				close;
			}
		case 4:
			input .@input,0,100;
			mes "[Check]";
			mes "Would you like to change to "+.@input+"?";
			next;
			if (select("Yes:No") == 1) {
				mes "[Check]";
				mes "The command "+.@input+" has been confirmed.";
				next;
				set $God3,.@input;
				mes "$God3 "+.@input+"";
				close;
			}
			else {
				mes "[Check]";
				mes "The command has been canceled.";
				close;
			}
		case 5:
			input .@input,0,100;
			mes "[Check]";
			mes "Would you like to change to "+.@input+"?";
			next;
			if (select("Yes:No") == 1) {
				mes "[Check]";
				mes "The command "+.@input+" has been confirmed.";
				next;
				set $God4,.@input;
				mes "$God4 "+.@input+"";
				close;
			}
			else {
				mes "[Check]";
				mes "The command has been canceled.";
				close;
			}
		case 6:
			mes "[Check]";
			mes "Are you really sure that you want to reset the entire list of God Globalvar?";
			next;
			if (select("Yes:No") == 1) {
				mes "[Check]";
				mes "Now, the entire list of God Globalvar is being reset.";
				next;
				set $God1,0;
				set $God2,0;
				set $God3,0;
				set $God4,0;
				mes "^0000FF$God1^000000 = ^FF0000" + $God1 + "^000000.";
				mes "^0000FF$God2^000000 = ^FF0000" + $God2 + "^000000.";
				mes "^0000FF$God3^000000 = ^FF0000" + $God3 + "^000000.";
				mes "^0000FF$God4^000000 = ^FF0000" + $God4 + "^000000.";
				close;
			}
			else {
				mes "[Check]";
				mes "The command has been canceled.";
				close;
			}
		}
	}
	else {
		mes "[Check]";
		//mes "Incorrect password.";
		mes "You cannot access this NPC.";
		close;
	}
}
